Gooey Blob Construction
A blob construction showcase that merges overlapping SVG primitives through a padded blur-and-threshold filter while keeping animation transform-only.
A blob construction showcase that merges overlapping SVG primitives through a padded blur-and-threshold filter while keeping animation transform-only.
Blob Construction / Blur Threshold Filter
Overlapping authored primitives merge through an SVG blur-and-threshold filter, showing how blob construction differs from a single morphing path.
Circles · merged bridge
Three circles converge through a shared filter region until their alpha fields fuse, then breathe back apart. Keep the filter region larger than the moving primitives so blur does not clip at the viewport edge.
Capsules · side pressure
Capsule-like blobs press together horizontally while a small satellite circle drifts in to demonstrate that primitives do not have to be circular. The same filter merges circles, rounded rects, or authored silhouettes as long as alpha overlaps.
Offset blobs · calm loop
Three satellite blobs orbit a central mass at different speeds + directions while the core silhouette breathes subtly. Useful when the blob needs continuous life without changing the central silhouette.